"Splitparts 6 : 'frottish' - Pollen² edition (what am i doing miks) "

and suddenly it felt like we were just collecting demoez ... and so we, FASTER THAN YOU DO YOUR WIFE ON 5 MINUTES IN YOUBLE...(you should have heard the amount of quiet today ... the gnomes almost didnt get through) (not really, but we DO know what were doing by now - we are chaos, it only works when its spaghetti we get lost in an excell sheet , NO SHIT) maybe, but moving toward 256 - of which max 25 leagol and max 25 leagol64 - with absolutely nothing to prove seems to touch 25fps on this celeron rig ... thats gud nASM at five, now sports (well tis to say, where would we stick THAT if we can barely focus 2 seconds on the same spot ? maybe next life) snippets are snippets, not demos but feel free to link any of it into a 60second for Gal Meets Demo, if you use it, pls drop us a mail or link, that would be awesome
created : 2022
last edit : april 2024(fit into new site layout)
known issues since here : none on the first day

  1. Syntax Error, Made with AppGameKit, ZeroDesign
  2. logos , gfx : ZeroDesign, concepts( ... ) AlleyCat
  3. sounds :
  4. 'vriejtrapgemokt' by MrMalice w/ LMMS - Audacity
    synth actors : synth actors : Mizuki / Takumi
  5. font "Press Start 2P" : Cody "CodeMan38" Boisclair cody@zone38.net1001 fonts
  6. Janes Onderground , 2021 ... demonstrate ! ... get simons basic, write a circle , DEMONSTRATE !!! (lol)
known issues :
  • AGK works in browsers but on low-end systems the WASM might not come out the same as would the actual compiled executable ... the ones on the site should run on as low as a celeron tho
  • AGK seems to hog keyboard input so F5 to refresh wont work
  • actually we spent quite some time on it and afawcs its WASM running a process - dont have the exit function so cant interrupt it - its probably possible but decided to "just refresh" b/c webdev = torture and memory leaks, even after billions and decades
  • another known issue seems to be treating these like demos and keeping at it for hours more than it should to get a pixel in place ...